When I was happy with the look after adjusting these settings, I added a shadow to the items, and topped it off by adding a grunge metallic texture to them, and I found that the Layer Blend Mode which gave the best look was the "Color Burn", then I just played around with the opacity to not go full metal overkill:pįigured I needed another texture to work as the background, so I added this image to the background and to the front, and played with the layer blend styles again to find the best fit.Īs for the color vibrance in the background, I made a layer, filled it with color, then put a new gradient on it, by picking colors from the skins themselves. Then I imported the skins and started working on some brightness/contrast/levels, to make it look less flat and to give them a more realistic look. I'm gonna do the short version regarding how I did these:įirst I started off with a gradient background, to make it less flat. 2,122 IzakOOOġ8H OPEN QUALIFIER IEM CHINA - A FUNDAÇÃO. OGLĄDAMY ROZDANIE NAGRÓD HLTV Award Show 2. GAULES FORA DO MAJOR Reprise AFUNDACAO IEM. HLTV AWARDS 2023 - Siga Gaules nas redes s. HLTV Award Show 2023 by 1xBet 26,796 HLTVorg Subreddit Rules Message Moderators Official CS:GO Blog Discord
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